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Science
Software By Science Teachers For Science Teachers
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A
set of ten simulated computer labs that students can run on any PC.
The CD-ROM includes lab write-ups and answer keys in both Word and
PDF formats.
The main menu from which the labs are run and other screen shots with
more information on several of the labs are given below. |
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Click on the pictures to see a larger version in a pop up window.
You may have to disable any pop up blockers.
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Terminal
Velocity Lab
In this simulation, students drop balls of different materials
down a tube, triggering two photo-gate timers. By moving the bottom
photo-gate, they measure the time at several distances along the tube
and can calculate the final velocity at thesel locations. By making
a graph of velocity versus time, they can see how the balls approach
a terminal velocity.
Students must drag and drop each ball, being careful not to break
the top photo-gate, not drop the ball too far above the tube, and
not hit the sides of the tube |
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Newton's
2nd Law Lab
The first of three simulations of an air track allows the
force pulling down and the mass being accelerated to be varied. For
each run, the final velocity is given. By using the data, students
can graph and determine the relationship between force, mass, and
acceleration.
There
are three simulations, varying in difficulty. In the first two,
the force accelerating the mass is given. In the first, the final
velocity of the slider is given and in the second the time for the
flag to pass the photo-gate is given. In the third, the force accelerating
the mass is created by an added mass. Therefore, the slider mass
and added mass must be adjusted to get the correct measurements
and relationships.
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Resolving
The Problem Lab
In this lab, students must take data of the angles formed and
forces applied to two strings holding up a mass. Several sets of data
are taken at different angles as the strings are dragged farther apart.
The data is entered into a data table on screen and then can be printed
out. Directions are given to have students make a number of vector
resolution calculations on a separate piece of paper. Finally, students
answer the lab and conclusion questions on the computer and print
out the answers. The lab includes a picture and description of the
real life lab equipment. Except for the calculations, the entire lab
is done on the computer screens.
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Circular
Motion Lab
In this simulation of an object in circular motion, students
can change the mass, radius, and force, and measure the period using
the on-screen stop watch.
An initial simulation that reacts to changes to the variables in
real time gives students a chance to investigate how the variables
relate to one another. They are then asked to answer a series of
questions about these relationships.
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Colliding
Pucks Lab
In this simulation, students measure the time and distance of
two pucks as they move across the screen and collide. There are five
different scenarios, some with the first puck at rest, and some elastic
and some inelastic. These scenarios are shown in the main menu screen
to the right.
Students can set the initial velocities and masses of the pucks before
they start the simulation. By calculating the momentum and kinetic
energies, the conservation of momentum and kinetic energy for elastic
collisions can be confirmed. |
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All
labs include lab write-ups that can be copied and handed out to students
and a lab answer key with sample data, graphs, and question answers.
Shown below is the first page for the Colliding Pucks lab write-up.
These lab write-ups come in Word format so they can be revised for
your classes. Some labs are completed by students almost completely
on the computer and the final lab results can be printed out. |
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The
site license version of Mechanics Labs can be installed onto and run
from a server and accessed by all students and teachers in a school.
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