In
this simulation, students drop balls of different materials down
a tube, triggering two photo-gates attached to a timer. After moving
the bottom photo-gate, they measure the time at several distances
along the tube and can calculate the final velocity at these locations.
By making a graph of velocity versus time, they can see how the
balls approach a terminal velocity.
The one down
side to computer based labs, is that the students may miss the hands
on aspect of the lab. In this lab, every attempt has been made to
make the simulation and taking of data as realistic as possible.
Students must drag and drop each ball, being careful not to break
the top photo-gate, not drop the ball too far above the tube, and
not hit the sides of the tube. They must align the ball in both
directions by using the mouse and the arrow keys.
One school designed
a similar lab using long glass tubes so that the distances could
be measured and drawn on the sides of the tube and to shield the
balls from air currents. It took a long time to set up the lab because
of the difficulty of aligning the tube and the photo-gates. The
metal balls sometimes bounced off of the table and broke the bottom
of the glass tubes. The photo-gates did not always register when
plastic tubes were substitued for the glass tubes. And finally,
the results were often very poor unless students were very dilligent
in dropping the balls close to the top of the tube.
With the computer
based lab, there were none of these problems. Students still had
to be very diligent in taking their data, but if they were not,
they got immediate feedback on what they were doing wrong. Students
spent less time setting up the equipment, about the same time taking
the data, and had more time to graph and analyze the data. |